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STARLIT ADVENTURES
Description

This game, developed by Rockhead Games studio, marked my debut in the professional realm. As the sole programmer on the project, I undertook the task of porting the game to consoles such as Xbox One and Nintendo Switch. It was a singular experience, as I had no prior exposure to such tasks and had to navigate the intricacies through self-learning via documentation and online forums. My responsibilities encompassed integrating the in-game store and leaderboard functionalities with the console systems, resolving bugs, and conducting quality assurance (QA) testing. Subsequently, I also developed a patch for the PS4 version, implementing various enhancements.

Engine

Unity

Role

Programmer

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